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AI Insights · Timothy · October 2025

Top 5 Otome Games on iOS in Brazil: Q3 2025 Performance

Explore the performance trends of the top Otome games on iOS in Brazil during Q3 2025, with insights on downloads, revenue, and active users.

Top 5 Otome Games on iOS in Brazil: Q3 2025 Performance

In the third quarter of 2025, several otome games on iOS in Brazil showed varied performance trends, each with its unique patterns of downloads, revenue, and active users. Here's a breakdown of the top five games.

Love and Deepspace from INFOLD PTE. LTD. experienced notable fluctuations in weekly revenue, starting strong at approximately $8K in early July but dipping to just above $600 by mid-September. Downloads saw a peak of 1.6K in the second week of July, while active users maintained a relatively stable range, peaking at 8.7K in late August.

My Candy Love - Otome game by Beemoov had a steady revenue stream, with a slight increase towards the end of the quarter, reaching about $638 in mid-September. Downloads exhibited a similar trend, peaking at around 1.3K in late July. The game kept a stable active user base, with numbers hovering around 8K.

My Candy Love NewGen Otome Sim, also from Beemoov, showed modest revenue figures, consistently around $200, with a small peak at $262 in early September. Downloads were relatively low, peaking at 376 in late July.

NU: Carnival - Bliss by DarkWind Ltd. had minimal download activity, with only a handful of new installs throughout the quarter. Revenue figures remained low, peaking at $239 in early July.

Lastly, What in Hell is Bad? : Origin from Prettybusy Co., Ltd showed consistent revenue figures, with a notable increase to $203 in the final week of September, despite having no downloads reported.

For more detailed insights and data, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025